The Legend of Zelda: Ocarina of Time
Nintendo Switch 2 · Nintendo
Latest community result: Runs
Latest of 223 reports. Median result: Runs. Read individual reports before drawing conclusions.
- Public reports
- 223
- Median result
- Runs
- Best result on
- we need to move · Vulkan
- Latest version tested
- Final Release NUP
- Latest report
- 2026-11-08
- Publisher
- Nintendo
- Release date
- 2026-11-05
Community reports
- Runs freezing + noise sound · Build 117 · Apple M2 · Vulkan · macOS ·
- Unplayable Zelda logo and menus render, but title background and opening cinematic are black. Audio and subtitles work. · Build 117 · Intel(R) Graphics (integrate · Vulkan · Win 11 ·
- Runs impossble to play · Build 117 · 4080 · Vulkan · Win 11 ·
- Playable 60fps is fantastic but... · Build 117 · RX 9000 · Vulkan · Linux ·
- Playable LSFG unavailable on AMD Windows driver 26.10.1 (float16 disabled by driver check); works on Linux/RADV · Other / unknown · RX 6000 · Vulkan · Win 11 ·
- Loads Breaks linux version · Build 117 · RX 6000 · Vulkan · Linux ·
- Playable "Crash" after defeating Phantom Ganon · Build 117 · RTX 40 · Vulkan · Win 11 ·
- Runs Slow · Build 117 · Apple A18 Pro · Vulkan · macOS ·
- Unplayable ocarina of time crashes and the emulator closes immediately after the opening cutscene finishes. · Build 117 · RX 9000 · Vulkan · Win 10 ·
- Runs Still laggy and stuttery · Build 117 · RTX 40 · Vulkan · Win 11 ·
- Runs It runs, but stutters a lot. Partially due to shader compiling. Frame rate is all over the place. · Build 117 · RX 9000 · Vulkan · Win 11 ·
- Unplayable Settings PLS · Build 95 · RTX 40 · Vulkan · Win 11 ·
- Playable Lag · Build 116 · RTX 40 · OpenGL · Win 11 ·
- Runs Somewhat playable, but building shaders tends to kill it · Build 117 · RX 7000 · Vulkan · Win 11 ·
- Playable Shader stutters (and freezes) but plays without issues · Build 117 · RX 6000 · Vulkan · Win 11 ·
- Runs Runs but poorly. · Build 117 · RTX 30 · Vulkan · Win 11 ·
- Playable Stuttering · Build 95 · RTX 40 · Vulkan · Win 10 ·
- Runs Only 12fps · Build 117 · Intel Arc · Vulkan · Win 11 ·
- Playable all works fine, get mainly 60fps, but still feels laggy when jumping around · Build 117 · RTX 40 · Vulkan · Linux ·
- Runs Works, but audio is a problem · Build 117 · RTX 40 · Vulkan · Win 11 ·
- Unplayable Emulator freezes and compiles each shader individualy · Build 117 · RTX 40 · Vulkan · Win 11 ·
- Runs i get a somewhat constant 15fps even tho i preloaded 45k shaders · Build 117 · RTX 40 · Vulkan · Win 11 ·
- Unplayable crashes after intro scene, when shaders start to load · Build 117 · RX 7000 · Vulkan · SteamOS ·
- Runs still struggling on amd systems, at least mine · Build 117 · RX 6000 · OpenGL · Win 11 ·
- Loads Loads Intro Cutscene gets to loading shaders and crashes · Build 117 · RTX 50 · Vulkan · Windows ·
- Playable It is now able to run at stable 28-30FPS, the only problem is it stutters when building shader. · Build 117 · RTX 30 · Win 11 ·
- Unplayable se queda la pantalla en negro · Build 117 · RTX 30 · Vulkan · Win 11 ·
- Playable Relatory · Build 116 · RTX 40 · Vulkan · Win 11 ·
- Runs 0 fps stutters and ruin experience · Build 93 · RTX 50 · Vulkan · Win 11 ·
- Runs The game successfully launches and is playable, which is impressive given the very early stage of development. · Build 117 · GTX 10 · Vulkan · Win 11 ·
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