Runs The Legend of Zelda: Ocarina of Time
It runs, but stutters a lot. Partially due to shader compiling. Frame rate is all over the place.
What happened
Game fires right up. Starts at a good solid 60 FPS. Weird banding when it first starts a movie sequence.
How far they got
Forest. Link just woke up.
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Docked mode; resolution scale 1x; GPU accuracy High; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-117 (89440b29a907)
- Build section
- Build 117
- Game version
- 1.1.1
- CPU
- AMD Ryzen 7 5700X3D 8-Core Processor
- GPU
- AMD Radeon RX 9070 XT
- GPU driver
- AMD proprietary driver 2.0.416
- Operating system
- Windows 11 Version 25H2
- RAM
- 63.9 GiB
- Graphics API
- Vulkan