Runs The Legend of Zelda: Ocarina of Time
freezing + noise sound
What happened
freezing + noise sound
How far they got
freezing + noise sound
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: true
Asynchronous presentation: true
Video decoding: Gpu
Scaling filter: Fsr3
Memory layout: Memory_4Gb
CPU accuracy: Auto
VSync: Immediate
Anti-aliasing: Fxaa
Frame generation: false
Asynchronous GPU emulation: true
Anisotropic filtering: Automatic
ASTC decoding: Gpu
Frame pacing: Target_Auto
ASTC recompression: Bc3
Disk shader cache: true
Console mode: Handheld
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-117
- Build section
- Build 117
- Game version
- Final Release NUP
- CPU
- Apple M2
- GPU
- Apple M2
- GPU driver
- MoltenVK 0.2.2209
- Operating system
- macOS Golden Gate (27.2)
- RAM
- 8.00 GiB
- Graphics API
- Vulkan