Runs The Legend of Zelda: Ocarina of Time
Works, but audio is a problem
What happened
audio sync is a problem. The opening scene Zelda title pops up to fast. Link riding his horse over the hill happens shortly after the title shows up. The transition from intro to Link sleeping is off. Some sounds to do not play like the light shinning on the back of Link's palm. Sound is delayed and the cutscene is way ahead.
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Docked mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-117 (89440b29a907)
- Build section
- Build 117
- Game version
- 2.0.0
- CPU
- Intel(R) Core(TM) i9-14900HX
- GPU
- NVIDIA GeForce RTX 4090 Laptop GPU
- GPU driver
- NVIDIA 617.42.0.0
- Operating system
- Windows 11 Version 26H2
- RAM
- 63.8 GiB
- Graphics API
- Vulkan