Playable The Legend of Zelda: Ocarina of Time
It is now able to run at stable 28-30FPS, the only problem is it stutters when building shader.
What happened
regular setting works
How far they got
Run around kokiri forest and talking to NPCs
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Handheld mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-117 (89440b29a907)
- Build section
- Build 117
- Game version
- 2.0.0
- CPU
- 11th Gen Intel(R) Core(TM) i5-11600 @ 2.80GHz
- GPU
- NVIDIA GeForce RTX 3070 Laptop GPU
- GPU driver
- NVIDIA 621.14.0.0
- Operating system
- Windows 11 Version 26H2
- RAM
- 31.8 GiB
- Graphics API
- Unknown