Runs The Legend of Zelda: Ocarina of Time
Unplayable, sluggish FPS (or SPF - seconds per frame)
What happened
The legend of Zelda Ocarina of Time works on my setup so slowly that I can feel how my hair grow.
How far they got
Launched game, reached main menu and started playing, but everything is so slow that new frames appear every 3-5 seconds
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: true
Console mode: Docked
Asynchronous presentation: true
Video decoding: Gpu
Memory layout: Memory_4Gb
CPU accuracy: Auto
VSync: Fifo
Anti-aliasing: Fxaa
Frame generation: false
Asynchronous GPU emulation: true
Anisotropic filtering: Automatic
ASTC decoding: Gpu
Frame pacing: Target_Auto
ASTC recompression: Bc3
Disk shader cache: true
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-93
- Build section
- Build 93
- Game version
- The Legend of Zelda Ocarina of Time 1.1.1
- CPU
- Intel(R) Core(TM) i9-7980XE CPU @ 2.60GHz | AVX512 | FMA
- GPU
- Intel(R) Arc(TM) A770 Graphics
- GPU driver
- Intel Corporation 101.9150
- Operating system
- Windows 10 Version 22H2 (Build 19045.7725)
- RAM
- 127.68 GiB
- Graphics API
- Vulkan