Runs The Legend of Zelda: Ocarina of Time
The game loads, in the title screen runs steady at 30 fps, in game they drop to 2-12 and becomes unplayable
What happened
The controls work but the rendering failed
How far they got
kokiri forest
Settings
Launch settings: Handheld mode; resolution scale 0.75x; GPU accuracy High; asynchronous shaders off.
Tested on this setup
- Lichii build
- Lichii build-117 (89440b29a907)
- Build section
- Build 117
- Game version
- 2.0.0
- CPU
- AMD Ryzen 7 7840HS w/ Radeon 780M Graphics
- GPU
- NVIDIA GeForce RTX 4060 Laptop GPU
- GPU driver
- NVIDIA 621.14.0.0
- Operating system
- Windows 11 Version 26H2
- RAM
- 15.2 GiB
- Graphics API
- Vulkan