Runs The Legend of Zelda: Ocarina of Time
Issues on Intel ARC B580 Graphics Card
What happened
The games runs almost well but it keeps building shaders during gameplay, which causes constant freezing and stuttering when moving character and looking into different directions.
How far they got
7 hours (past kukiri village)
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Handheld mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-130 (3dae119aeac2)
- Build section
- Build 130
- Game version
- 2.0.0
- CPU
- AMD Ryzen 5 5600 6-Core Processor
- GPU
- Intel(R) Arc(TM) B580 Graphics
- GPU driver
- Intel Corporation 101.9150
- Operating system
- Windows 11 Version 26H2
- RAM
- 31.9 GiB
- Graphics API
- Vulkan