Playable The Legend of Zelda: Ocarina of Time
too much baackground blooming
What happened
There is too much background light bloom. Using Nvidia 3070 aand using the new DLSS setting. Good example hyrule field.
How far they got
link as adult
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Unknown
GPU accuracy: Unknown
Asynchronous shaders: Unknown
Tested on this setup
- Lichii build
- 117
- Build section
- Build 117
- Game version
- 1
- CPU
- 5600x
- GPU
- 3070
- GPU driver
- current
- Operating system
- 10
- RAM
- 32
- Graphics API
- Unknown