Playable The Legend of Zelda: Ocarina of Time
Way more stable than before
What happened
The shader cache building as you play is surprisingly fast, only one big stutter in my whole session in comparaison to many in previous builds.
my issue was some broken water artifacts inside jabujabu surrounding link.
How far they got
Jabu jabu belly
Steps to reproduce
certain angles a low poly shadow loads around link while standing in puddles of water, only found two instances.
Settings
Launch settings: Docked mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-125 (cbb512ee7a9d)
- Build section
- Build 125
- Game version
- 2.0.0
- CPU
- 12th Gen Intel(R) Core(TM) i7-12700H
- GPU
- NVIDIA GeForce RTX 3070 Ti Laptop GPU
- GPU driver
- NVIDIA 621.14.0.0
- Operating system
- Windows 11 Version 25H2
- RAM
- 31.7 GiB
- Graphics API
- Vulkan