Runs The Legend of Zelda: Ocarina of Time
The game runs at 20 fps but with constant drops and freezes
What happened
The game runs at 20 fps but with constant drops and freezes in menus goes smoothly at 120 but everywhere else 20 if lucky, usually 10 to 5 fps
How far they got
Up to Hyrule Castle Town
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: false
VSync: Mailbox
Memory layout: Memory_8Gb
CPU accuracy: Auto
Scaling filter: ScaleForce
Anti-aliasing: Fxaa
Frame generation: false
Asynchronous GPU emulation: true
Video decoding: Cpu
Anisotropic filtering: Automatic
ASTC decoding: Gpu
Frame pacing: Target_Auto
ASTC recompression: Bc3
Disk shader cache: true
Asynchronous presentation: false
Console mode: Handheld
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-95
- Build section
- Build 95
- Game version
- 2.0.0
- CPU
- Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz | AVX2 | FMA
- GPU
- NVIDIA GeForce RTX 2060 SUPER
- GPU driver
- NVIDIA 595.97.0.0
- Operating system
- Windows 10 Version 22H2 (Build 19045.6466)
- RAM
- 15.86 GiB
- Graphics API
- Vulkan