Playable The Legend of Zelda: Ocarina of Time
Game played well, but stutters when entering a new area our encountering new objects.
What happened
Played ran at about 40 fps in open areas, and 60 fps in dungeons.
How far they got
Hyrule Field, haven't progressed further.
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: High
Asynchronous shaders: Unknown
Tested on this setup
- Lichii build
- build 130
- Build section
- Build 130
- Game version
- 131072
- CPU
- i7 12700
- GPU
- RTX 3070
- GPU driver
- 610.88
- Operating system
- Windows 11
- RAM
- 32gb
- Graphics API
- Vulkan