Playable The Legend of Zelda: Ocarina of Time
Playable with some graphical glitches
What happened
Some parts of the game do have issues with textures tearing and missing. Bloom can be an issue at others. Overall though, these are more minor annoyances than actual game breaking issues.
How far they got
Played for 25:24:42. 100%ed the game.
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: High
Asynchronous shaders: true
Tested on this setup
- Lichii build
- 95
- Build section
- Build 95
- Game version
- 0400486024DEC000 | The Legend of Zelda: Ocarina of Time (64-
- CPU
- Intel i9-14900KF
- GPU
- NVIDIA GeForce RTX 5070 Ti
- GPU driver
- 595.99.02
- Operating system
- Kubuntu
- RAM
- 32GB
- Graphics API
- Vulkan