Unplayable The Legend of Zelda: Ocarina of Time
No way to play.
What happened
The game keeps crashing right after the intro.
How far they got
The end of the intro.
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: Unknown
Memory layout: Memory_8Gb
CPU accuracy: Auto
VSync: Mailbox
Scaling filter: ScaleForce
Anti-aliasing: None
Frame generation: false
Asynchronous GPU emulation: true
Video decoding: Gpu
Anisotropic filtering: Automatic
ASTC decoding: Gpu
Frame pacing: Target_Auto
ASTC recompression: Bc3
Disk shader cache: true
Asynchronous presentation: true
Console mode: Docked
Tested on this setup
- Lichii build
- Fritchii v5.8.4 | oot-gather-fix-4f5c53149b
- Build section
- Other / unknown
- Game version
- 1.1
- CPU
- AMD Ryzen 5 5600G with Radeon Graphics | AVX2 | FMA
- GPU
- NVIDIA GeForce RTX 4070 Ti
- GPU driver
- NVIDIA 617.42.0.0
- Operating system
- Windows 11 Version 25H2 (Build 26220.9836)
- RAM
- 15.59 GiB
- Graphics API
- Vulkan