Runs The Legend of Zelda: Ocarina of Time
Runs at arround 16 fps on most places in kokiri forest after running arround to get shaders done.
What happened
no major problem other then performance
How far they got
Runned around kokiri forest for 10 minutes to get shaders done to reduce lag spikes
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Docked mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-95 (222877d4f7c8)
- Build section
- Build 95
- Game version
- 1.1.1
- CPU
- AMD Ryzen 7 5700X 8-Core Processor
- GPU
- AMD Radeon RX 9060 XT
- GPU driver
- AMD proprietary driver 2.0.416
- Operating system
- Windows 11 Version 26H2
- RAM
- 15.9 GiB
- Graphics API
- Vulkan