Runs The Legend of Zelda: Ocarina of Time
.
What happened
It runs fine, but on my all-AMD setup there are several annoying bugs, like cutscenes being slow and out of sync/desynced
How far they got
Around 6 hours, but most of that time was spent stuck recompiling shaders lol
Settings
Launch settings: Handheld mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-117 (89440b29a907)
- Build section
- Build 117
- Game version
- 2.0.0
- CPU
- AMD Ryzen 5 9600X 6-Core Processor
- GPU
- AMD Radeon RX 6600
- GPU driver
- AMD proprietary driver 2.0.353
- Operating system
- Windows 11 Version 26H2
- RAM
- 31.7 GiB
- Graphics API
- Vulkan