Playable The Legend of Zelda: Ocarina of Time
Very unstable fps and stuttering
What happened
Every time I enter a new zone, the game tries to load new shaders, causing significant stuttering. The FPS is also very unstable, constantly fluctuating between 40 and 60 FPS.
How far they got
Temple of Time
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: High
Asynchronous shaders: Unknown
Tested on this setup
- Lichii build
- 130
- Build section
- Build 130
- Game version
- 2.0.0
- CPU
- Intel Core i5-14600K, 3.5GHz
- GPU
- RTX 5060 TI 16GB
- GPU driver
- 621.14
- Operating system
- Bazzite Linux
- RAM
- 32GB
- Graphics API
- Vulkan