Runs The Legend of Zelda: Ocarina of Time
Playing the Ocarina freezes my game and Low FPS when building shader cache
What happened
When I pull out my Ocarina to freestyle a song, my game freezes and FPS drops to 0. Also when walking around and doing actions that lead to a FX, game drops to 0FPS for a few seconds and then comes back up to 20 to 30 FPS. Also walking around has me around 25-40 FPS
How far they got
Hyrule Field after leaving Kokiri Village.
Steps to reproduce
1. Pull out Ocarina
2. Play a note
3. Game Freezes
Settings
Resolution: Res1X
GPU accuracy: High
Asynchronous shaders: true
Nvidia DLSS
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-93
- Build section
- Build 93
- Game version
- 1.1.1
- CPU
- 12th Gen Intel(R) Core(TM) i9-12900H | AVX2 | FMA
- GPU
- NVIDIA GeForce RTX 3070 Ti Laptop GPU (8 GB)
- GPU driver
- Geforce Game Ready Driver 621.14
- Operating system
- Windows 11 Version 26H2 (Build 26300.9711)
- RAM
- 15.70 GiB
- Graphics API
- Vulkan