Runs The Legend of Zelda: Ocarina of Time
great deku tree dungeon almost playable, but how far?
What happened
beat ghoma, very smooth just some framedrops mostly in cutscenes.
run around the opoen field, many shutters and framedrops,
zora river lighting was off and framdrops
How far they got
left kokiri forest
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res2X
GPU accuracy: Low
Asynchronous shaders: true
Asynchronous presentation: true
Video decoding: Gpu
Scaling filter: Fsr3
VSync: Immediate
Memory layout: Memory_4Gb
CPU accuracy: Auto
Anti-aliasing: Fxaa
Frame generation: false
Asynchronous GPU emulation: true
Anisotropic filtering: Automatic
ASTC decoding: Gpu
Frame pacing: Target_Auto
ASTC recompression: Bc3
Disk shader cache: true
Console mode: Handheld
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-130
- Build section
- Build 130
- Game version
- 2.0.0
- CPU
- 13th Gen Intel(R) Core(TM) i5-13600KF | AVX2 | FMA
- GPU
- NVIDIA GeForce RTX 5070 Ti
- GPU driver
- NVIDIA 621.1.0.0
- Operating system
- Windows 11 Version 25H2 (Build 26200.9711)
- RAM
- 31.77 GiB
- Graphics API
- Vulkan