Runs The Legend of Zelda: Ocarina of Time
runs at 10-30 fps with minor texture flickering and audio glitches
What happened
the game works overall and is playable without any major game-breaking bugs. however the framerate fluctuates between 10 and 30 fps, accompanied by some minor texture flickering and slight audio glitches
How far they got
played through the intro and kokiri forest up to the great deku tree
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Handheld mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders off.
Tested on this setup
- Lichii build
- Lichii build-93 (09b78bd2dfdd)
- Build section
- Build 93
- Game version
- 2.0.0
- CPU
- AMD Ryzen 5 3600X 6-Core Processor
- GPU
- AMD Radeon RX 6700 XT
- GPU driver
- AMD proprietary driver 2.0.353
- Operating system
- Windows 11 Version 26H2
- RAM
- 31.9 GiB
- Graphics API
- OpenGL