Playable The Legend of Zelda: Ocarina of Time
Runs overall good at between 30-60 FPS depending on the area
What happened
Runs pretty good, definitely playable. No major graphical glitches. Minor stutters when the game is building shaders here and there, but the stutters are getting less and less as you get further into the game.
How far they got
Death Mountain
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Unknown
Asynchronous shaders: true
Tested on this setup
- Lichii build
- 93
- Build section
- Build 93
- Game version
- 2.0
- CPU
- Ryzen 5700x
- GPU
- RTX 5070
- GPU driver
- Can't remember
- Operating system
- Windows 11
- RAM
- 16GB CL16 3600Mhz
- Graphics API
- Vulkan