Playable The Legend of Zelda: Ocarina of Time
Playable with some stutters
What happened
Game looks amazing, though it can flash white artifacts at some point but its not frequent. Stutters when there's a new stuff happen.
How far they got
Kokiri Village, Sword Training
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: High
Asynchronous shaders: true
Frame pacing: Target_60
Scaling filter: Fsr
Memory layout: Memory_8Gb
CPU accuracy: Auto
VSync: Mailbox
Anti-aliasing: Fxaa
Frame generation: false
Asynchronous GPU emulation: true
Video decoding: Gpu
Anisotropic filtering: Automatic
ASTC decoding: Gpu
ASTC recompression: Bc3
Disk shader cache: true
Asynchronous presentation: true
Console mode: Docked
Tested on this setup
- Lichii build
- Lichii Frizti v3 | oot-gather-fix-00ef0ea6cc
- Build section
- Other / unknown
- Game version
- 04004860224DEC000 version 1.1.1
- CPU
- AMD Ryzen 5 7500X3D 6-Core Processor | AVX512 | FMA
- GPU
- NVIDIA GeForce RTX 5070
- GPU driver
- NVIDIA 617.42.0.0
- Operating system
- Windows 11 Version 26H2 (Build 26300.9711)
- RAM
- 31.16 GiB
- Graphics API
- Vulkan