Playable The Legend of Zelda: Ocarina of Time
FPS drops
What happened
when shaders are being built there are massive FPS drops. When runnning without shaders building it would average approx 40ps.
How far they got
Into Kokiri Forest
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: High
Asynchronous shaders: false
downloaded shader cache
Tested on this setup
- Lichii build
- 95
- Build section
- Build 95
- Game version
- 1.1.1
- CPU
- Ryzen 5 7500F
- GPU
- Nvidia RTX 5060Ti
- GPU driver
- Latest
- Operating system
- Windows 11
- RAM
- 32Gb DDR5
- Graphics API
- Vulkan