Runs The Legend of Zelda: Ocarina of Time
Tested on 580 4GB on Fedora Linux 44 Workstation
What happened
The game on default configuration, has a black screen on build 95 and 93, changed the NVDEC Emulation to CPU Video Decoding, and resolved the black screen issue (on build 93) on 95 still black screened, the game is stuck on 10 fps on cutscene or gameplay, independent of resolution or fast config.
This test is without the modification of Frizti.
can't test with because is only for Windows.
there are some graphical issues, but maybe is because of emulation configuration, that i changed and tested..
here what i changed for testing:
Asynchronous shaders: true
Asynchronous presentation: true
ASTC recompression: Bc1
GPU accuracy: Low
Anti-aliasing: None
Scaling filter: Bilinear
Memory layout: Memory_4Gb
CPU accuracy: Auto
Graphics backend: Vulkan
Resolution: Res1X
VSync: Fifo
Frame generation: false
Asynchronous GPU emulation: true
Video decoding: Cpu
Anisotropic filtering: Automatic
ASTC decoding: Gpu
Frame pacing: Target_Auto
Disk shader cache: true
Console mode: Handheld
Advanced Graphics Settings:
GPU Mode: Fast
GPU Fence Behavior: Immediate
VRAM Usage Mode: Agressive
NVDEC emulation: CPU Video Decoding
ASTC Recompression Method: BC1 (Low quality)
Extras:
Vulkan Extensions:
Extended Dynamic State: ExtendedDynamicState 3.
How far they got
from menu to start on controlling link in gameplay.
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: true
Asynchronous presentation: true
ASTC recompression: Bc1
Anti-aliasing: None
Scaling filter: Bilinear
Memory layout: Memory_4Gb
CPU accuracy: Auto
VSync: Fifo
Frame generation: false
Asynchronous GPU emulation: true
Video decoding: Cpu
Anisotropic filtering: Automatic
ASTC decoding: Gpu
Frame pacing: Target_Auto
Disk shader cache: true
Console mode: Handheld
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-93
- Build section
- Build 93
- Game version
- v131072
- CPU
- AMD Ryzen 7 1700X Eight-Core Processor | AVX2 | FMA
- GPU
- AMD Radeon RX 580 Series (RADV POLARIS10)
- GPU driver
- radv 26.2.6
- Operating system
- Fedora Linux 44 (Forty Four)
- RAM
- 23.38 GiB
- Graphics API
- Vulkan