Runs The Legend of Zelda: Ocarina of Time
In-game performance
What happened
The game is running at 15–22 fps; whenever it builds a texture, it drops to 10 fps.
How far they got
Until speaking with Saria
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: false
Tested on this setup
- Lichii build
- 125
- Build section
- Build 125
- Game version
- 2.0.0
- CPU
- i5-4570
- GPU
- GeForce GTX 1660 SUPER
- GPU driver
- 32.0.16.1088
- Operating system
- WINDOWS 10
- RAM
- 16 GB DDR3
- Graphics API
- Vulkan