Runs The Legend of Zelda: Ocarina of Time
Tested how smooth it runs
What happened
first curscene got out of sync (video-audio) but played smoothly,
2nd cutscene has a very choppy video and audio will pause until the video catches up,
controls are very delayed (0.5-1s),
very choppy gameplay - sometimes freezes for a couple seconds
How far they got
started the game, watched through the first and second cutscene, and tested movement in link's house and outside
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Handheld mode; resolution scale 1x; GPU accuracy High; asynchronous shaders off.
Tested on this setup
- Lichii build
- Lichii build-95 (222877d4f7c8)
- Build section
- Build 95
- Game version
- 2.0.0
- CPU
- Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz
- GPU
- NVIDIA GeForce RTX 3070
- GPU driver
- NVIDIA 610.88.0.0
- Operating system
- Windows 11 Version 25H2
- RAM
- 31.9 GiB
- Graphics API
- Vulkan