Runs The Legend of Zelda: Ocarina of Time
crash
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: High
Asynchronous shaders: false
CPU accuracy: Auto
Scaling filter: ScaleForce
Anti-aliasing: Fxaa
Frame generation: false
Asynchronous GPU emulation: true
Video decoding: Cpu
Anisotropic filtering: Automatic
ASTC decoding: Gpu
Frame pacing: Target_Auto
ASTC recompression: Bc3
Disk shader cache: true
Asynchronous presentation: false
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-160
- Build section
- Build 160
- Game version
- 1.1.1
- CPU
- AMD Ryzen 5 7500F 6-Core Processor | AVX512 | FMA
- GPU
- AMD Radeon RX 9060 XT
- GPU driver
- AMD proprietary driver 2.0.416
- Operating system
- Windows 11 Version 26H2 (Build 26300.9711)
- RAM
- 15.58 GiB
- Graphics API
- Vulkan