Playable The Legend of Zelda: Ocarina of Time
so far so good
What happened
everything seems to be working, its just perdormance problems, the usual shader building makes the game stutter etc, between 30 and 60 fps
How far they got
done with the water temple now and starting with gerudo village
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Docked mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-117 (89440b29a907)
- Build section
- Build 117
- Game version
- 2.0.0
- CPU
- AMD Ryzen 7 5800X3D 8-Core Processor
- GPU
- NVIDIA GeForce RTX 4070 SUPER
- GPU driver
- NVIDIA 610.88.0.0
- Operating system
- Windows 11 Version 25H2
- RAM
- 31.9 GiB
- Graphics API
- Unknown