Runs The Legend of Zelda: Ocarina of Time
Low FPS, freezes, and audio bugs. But still able to move after a few seconds of it freezing
What happened
Entering great deku tree had bright white on the grass. Fought a few Big Deku Baba then climbed vines up, opened the chest then walked into the chamber on the same floor.
How far they got
I entered the great deku tree and stopped in first room you enter when you climb the first vines.
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: false
Frame generation: true
Scaling filter: Fsr
VSync: Mailbox
CPU accuracy: Unsafe
Memory layout: Memory_4Gb
Anti-aliasing: Fxaa
Asynchronous GPU emulation: true
Video decoding: Cpu
Anisotropic filtering: Automatic
ASTC decoding: Gpu
Frame pacing: Target_Auto
ASTC recompression: Bc3
Disk shader cache: true
Asynchronous presentation: false
Console mode: Handheld
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-93
- Build section
- Build 93
- Game version
- 1.1.1
- CPU
- AMD Ryzen 7 5800H with Radeon Graphics | AVX2 | FMA
- GPU
- NVIDIA GeForce RTX 3050 Ti Laptop GPU
- GPU driver
- NVIDIA 617.14.0.0
- Operating system
- Windows 11 Version 25H2 (Build 26200.9711)
- RAM
- 15.34 GiB
- Graphics API
- Vulkan