Playable The Legend of Zelda: Ocarina of Time
Runs well with some FPS drops
What happened
Everything is working outside the FPS drops
How far they got
I'm up to going to death mountain, I am noticing some areas are causing FPS drops consistently where FPS will drop from 60fps to 20fps, this includes the market area in hyrule castle, the village before death mountain and the plains
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Docked mode; resolution scale 2x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-150 (17baed716da0)
- Build section
- Build 150
- Game version
- 2.0.0
- CPU
- AMD Ryzen 7 9800X3D 8-Core Processor
- GPU
- NVIDIA GeForce RTX 5080
- GPU driver
- NVIDIA 616.92.0.0
- Operating system
- Windows 11 Version 25H2
- RAM
- 30.8 GiB
- Graphics API
- Vulkan