Playable The Legend of Zelda: Ocarina of Time
Works very well but performance doesnt make it fun to play.
What happened
Launching the game, shaders loading, no textures missing (from what I have seen), haptic feedback works. Inconsistent framerate (Stutters, etc. making it not fun to play). Avg: 30FPS
How far they got
Only at the start area
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Docked mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-117 (89440b29a907)
- Build section
- Build 117
- Game version
- 2.0.0
- CPU
- AMD Ryzen 5 7500F 6-Core Processor
- GPU
- AMD Radeon RX 6600 (RADV NAVI23)
- GPU driver
- radv 26.1.8
- Operating system
- 'Gentoo Linux'
- RAM
- 30.9 GiB
- Graphics API
- Vulkan