Playable The Legend of Zelda: Ocarina of Time
Textures and assets not playing
What happened
everything runs great besides boxes for the pushing puzzle, leaves on trees, death mountain, and the walls inside the deku tree
How far they got
im on hyrule field after meeting with zelda it is currently the first instance of nighttime
Steps to reproduce
running on a 1080ti seems to cause the issue
Settings
Launch settings: Docked mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-93 (09b78bd2dfdd)
- Build section
- Build 93
- Game version
- 2.0.0
- CPU
- AMD Ryzen 9 3900X 12-Core Processor
- GPU
- NVIDIA GeForce GTX 1080 Ti
- GPU driver
- NVIDIA 582.28.0.0
- Operating system
- Windows 11 Version 25H2
- RAM
- 15.9 GiB
- Graphics API
- Vulkan