Playable The Legend of Zelda: Ocarina of Time
FPS drop on shader compilation
What happened
Rumble is the only thing that isn't working on a steam controller 2
How far they got
In the first dungon
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Docked mode; resolution scale 2x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-117 (89440b29a907)
- Build section
- Build 117
- Game version
- 2.0.0
- CPU
- Intel(R) Core(TM) Ultra 7 270K Plus
- GPU
- NVIDIA GeForce RTX 3090
- GPU driver
- NVIDIA 621.1.0.0
- Operating system
- Windows 11 Version 26H1
- RAM
- 31.5 GiB
- Graphics API
- Vulkan