Playable The Legend of Zelda: Ocarina of Time
Playable with graphical bugs and framerate drops in certain areas.
What happened
Runs well, some lighting issues in Kokiri Forest and Gerudo Valley. Framerate dips in Hyrule Field and Lake Hylia. Missing geometry in Water Temple and Spirit Temple.
How far they got
until completion
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Unknown
Asynchronous shaders: true
Tested on this setup
- Lichii build
- build-93
- Build section
- Build 93
- Game version
- 1.1.1
- CPU
- Intel Core i5-14400F
- GPU
- NVIDIA GeForce RTX 3060 Ti
- GPU driver
- 621.14
- Operating system
- Windows 11
- RAM
- 32 GB
- Graphics API
- Vulkan