Perfect The Legend of Zelda: Ocarina of Time
The game is highly enjoyable, free of graphical glitches, and super smooth when using frame generation.
What happened
It might stutter occasionally when loading shaders, but it’s not really that bothersome.
How far they got
I played for 2 hours; in large areas it runs at 30 fps, while in dungeons it stays at a constant 60 fps. By using that "little duck" program, I’m always able to reach 60 or 120 fps.
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: High
Asynchronous shaders: true
I play it with V-Sync set to FIFO, FSR 1, and DLSS, along with asynchronous GPU emulation.
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-93
- Build section
- Build 93
- Game version
- 1.1.1
- CPU
- Ryzeb 5 5500X3D
- GPU
- 3080 TI
- GPU driver
- NVIDIA 621.14.0.0
- Operating system
- Windows 11
- RAM
- 32 GB
- Graphics API
- Vulkan