Runs The Legend of Zelda: Ocarina of Time
Insanely frequent stutters and fps drops
What happened
So, the first launch was initially +- good(around 55-60 fps), but i wanted to reduce some sharpening and make textures less "eye-scratching". Ive changed them once, twice, thrice etc. Nothing helped and any combination was bad. Then I reverted back to the ones I had and the perfomance is really bad. Maybe I forgot smth, but its really hard to play with these stutters, because i was testing everything in starting location and didnt go further.
How far they got
just the prologue to the great Deku tree
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Unknown
Asynchronous shaders: Unknown
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-130
- Build section
- Build 130
- Game version
- 1.1.0
- CPU
- Intel(R) Core(TM) i5-14600KF | AVX2 | FMA
- GPU
- RTX 4060
- GPU driver
- latest
- Operating system
- Windows 11 Version 26H2 (Build 26300.9711)
- RAM
- 63.85 GiB DDR4
- Graphics API
- Vulkan