Runs The Legend of Zelda: Ocarina of Time
Shaders
What happened
I pre loaded the shaders (arround 30k) and it seems to still constantly "building shaders" when I go arround. Can't go over 30fps, mostly 10-15 or less when building shaders.
How far they got
Just walking around Kokiri Village
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Docked mode; resolution scale 1x; GPU accuracy High; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-95 (222877d4f7c8)
- Build section
- Build 95
- Game version
- 2.0.0
- CPU
- Intel(R) Core(TM) i7-10700KF CPU @ 3.80GHz
- GPU
- NVIDIA GeForce RTX 3070
- GPU driver
- NVIDIA 617.42.0.0
- Operating system
- Windows 11 Version 25H2
- RAM
- 31.9 GiB
- Graphics API
- Vulkan