Runs The Legend of Zelda: Ocarina of Time
Poor performance with frequent FPS drops when moving the camera, heavy stuttering, graphic glitches, and texture loading
What happened
- Performance: The game runs around 20–25 FPS, but suffers severe frame drops and stuttering whenever the camera moves. The menu runs perfectly and is completely stable.
- Audio: Not entirely sure about audio desync, as it wasn't clearly noticeable during the brief test.
- Graphics & Stability: Severe graphical and stability bugs. Lower graphic quality with heavy aliasing (jaggies). Both distant and close-up objects looked blurry, pixelated, or failed to render properly. Shadows also had major rendering issues.
How far they got
Played for about 2–3 minutes just to test performance, reaching the Kokiri Forest starting point.
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Docked mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders off.
Tested on this setup
- Lichii build
- Lichii build-93 (09b78bd2dfdd)
- Build section
- Build 93
- Game version
- 2.0.0
- CPU
- AMD Ryzen 5 7600 6-Core Processor
- GPU
- AMD Radeon RX 9060 XT
- GPU driver
- AMD proprietary driver 2.0.416
- Operating system
- Windows 11 Version 26H2
- RAM
- 15.1 GiB
- Graphics API
- Vulkan