Loads The Legend of Zelda: Ocarina of Time
suddenly black, nothing, got 1-2 shader chache compiled, then emulator got force closed
What happened
After first cutscene, after ocarina of time logo shown
How far they got
After first cutscene, after ocarina of time logo shown
Steps to reproduce
just wait until the cutscene done, the emulator just crash
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: Unknown
Tested on this setup
- Lichii build
- 125
- Build section
- Build 125
- Game version
- 2.0.0
- CPU
- Intel Core i7 8750H
- GPU
- GeForce GTX 1050 4GB
- GPU driver
- 32.0.15.6603
- Operating system
- Windows 11
- RAM
- 24GB 2400mhz
- Graphics API
- Vulkan