Runs The Legend of Zelda: Ocarina of Time
Game not playable
What happened
The cutscene nightmare of link was perfect no issues, then the cutscene white navi and the tree had lags and not all textures were loaded, and when its time to play the game wont go over 20 fps, the menus were at a smooth 50 fps though
How far they got
First time of gameplay when link wakes up
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res2X
GPU accuracy: High
Asynchronous shaders: false
Tested on this setup
- Lichii build
- build-95
- Build section
- Build 95
- Game version
- 1
- CPU
- AMD RYZEN 5600 X
- GPU
- RTX 4060 Ti
- GPU driver
- IDK
- Operating system
- Windows
- RAM
- 32 GB
- Graphics API
- Vulkan