Playable The Legend of Zelda: Ocarina of Time
I was wrong, occasionally witness the light of heaven. (Lighting glitches)
What happened
mostly consistent fps, there were rare spots where the game would freeze for a few moments then rush to catch up. playing for a while or going back and forth between locations, occasionally there would be giant planes of white light just covering most of the screen, had to look across them for them to dissapear temporarily. sometimes it would just be lines of light as well.
OH AND it wouldn't let me play in docked mode. anytime I switched it to docked everything but the UI would go black. I could still see menus and hear the game running but it just wasn't rendering the game itself. I forgot abt it tho cuz i just left it in handheld mode.
How far they got
on last sage temple.
Steps to reproduce
i genuinely have no idea. sory
Settings
Launch settings: Handheld mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-130 (3dae119aeac2)
- Build section
- Build 130
- Game version
- 2.0.0
- CPU
- AMD Ryzen 7 5800X 8-Core Processor
- GPU
- NVIDIA GeForce RTX 3060
- GPU driver
- NVIDIA 621.14.0.0
- Operating system
- Windows 11 Version 26H2
- RAM
- 63.9 GiB
- Graphics API
- Vulkan