Runs The Legend of Zelda: Ocarina of Time
Lots of flickering, graphical glitches such as extremely bright lights, stuttering, but the game ran and functioned
What happened
The game worked and I did not crash within' my test, the main issue was the framerate being low, the flickering and the lighting being too bright or all the character models turning completely black.
I did notice when you reach hyrule field you are likely to see a blinding light that essentially makes unable to see the horizon or 20 meters infront of you.
How far they got
I played until I reached hyrule field
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Docked mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-93 (09b78bd2dfdd)
- Build section
- Build 93
- Game version
- 2.0.0
- CPU
- AMD Ryzen 7 7800X3D 8-Core Processor
- GPU
- AMD Radeon RX 9070 XT (16GB)
- GPU driver
- AMD proprietary driver 2.0.416
- Operating system
- Windows 11 Version 25H2
- RAM
- 31.1 GiB
- Graphics API
- Vulkan