Playable The Legend of Zelda: Ocarina of Time
Zelda OOT remake
What happened
The game runs fine overall. It is just that upon building shaders, it will have quite a lot of lag spikes, but when these shaders are built, the game will barely lag
How far they got
First Dungeon done
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Low
Asynchronous shaders: true
Tested on this setup
- Lichii build
- 160
- Build section
- Build 160
- Game version
- 2.0.0
- CPU
- Ryzen 7 7700X
- GPU
- rx 9070
- GPU driver
- 26.10.1
- Operating system
- Windows 11
- RAM
- 32Gb DDR5
- Graphics API
- Vulkan