Playable The Legend of Zelda: Ocarina of Time
Runs pretty well, usually at ~25fps, some missing textures
What happened
Inside Deku Tree some walls are see-through and the spiky bar trap on the moving platform is invisible. Fences are invisible. Otherwise runs very well.
How far they got
Beat Deku Tree, went to castle, lake, etc - ~4 hours playtime
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Unknown
GPU accuracy: Unknown
Asynchronous shaders: Unknown
Tested on this setup
- Lichii build
- build-93
- Build section
- Build 93
- Game version
- TLZOT_NSW2_[04004860224DEC000][1.1.1][taodung.com][Emulator]
- CPU
- AMD Ryzen 9 5900 XT 16-core
- GPU
- NVIDIA GeForce GTX 1060 6GB
- GPU driver
- 32.0.15.8266
- Operating system
- Win 11
- RAM
- 32 GB 2666 MT/s
- Graphics API
- Vulkan