Runs The Legend of Zelda: Ocarina of Time
oot remake on ichii build 93 , i5 14400f ; rtx 5060.
What happened
few stutters and lags were encountered when fighting new entities. some cutsscenes having audio music disapearance.the if i try to attack on open world [out of forest] the grass disapears and also tree leaf. game ran at 50 fps on 1080p. fps drop and lag was encounterd when shader building process.
How far they got
finished the forest part.
Steps to reproduce
No reproduction steps supplied.
Settings
Launch settings: Docked mode; resolution scale 1x; GPU accuracy Low; asynchronous shaders on.
Tested on this setup
- Lichii build
- Lichii build-95 (222877d4f7c8)
- Build section
- Build 95
- Game version
- 2.0.0
- CPU
- Intel(R) Core(TM) i5-14400F
- GPU
- NVIDIA GeForce RTX 5060
- GPU driver
- NVIDIA 621.14.0.0
- Operating system
- Windows 11 Version 26H2
- RAM
- 31.8 GiB
- Graphics API
- Vulkan