Playable The Legend of Zelda: Ocarina of Time
minor stutters
What happened
Minor stuttering when viewing new textures.
Without async 1-3 second freeze when entering new area, but no stutters, makes cutscenes annoying.
AA on crashes, turn off for game to work without crashing.
Without bloom fix, fog makes deku tree and many areas seem like white void.
How far they got
fire temple
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: High
Asynchronous shaders: true
Bloom fix on
AA off
Gpu ram agressive
Tested on this setup
- Lichii build
- 93
- Build section
- Build 93
- Game version
- 2.0.0
- CPU
- 5800x
- GPU
- 6950xt
- GPU driver
- latest mesa
- Operating system
- Linux
- RAM
- Not supplied
- Graphics API
- Vulkan