Runs The Legend of Zelda: Ocarina of Time
Ran fine enough until market square
What happened
Game ran fine at near constant 60fps through the forest, deku tree and hyrule field, besides shader compilation stutters. Upon entering the market for t7he first time, game was reduced to 1fps. leaving market does not fix this. Reloading different saves or restarting the game does not fix it either.
How far they got
2h playtime, got to market square
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Unknown
Asynchronous shaders: false
Tested on this setup
- Lichii build
- 130
- Build section
- Build 130
- Game version
- 2
- CPU
- i9 14900hx
- GPU
- 5070ti mobile
- GPU driver
- 595.112.07
- Operating system
- Odyssey Linux (void based)
- RAM
- 16GB
- Graphics API
- Vulkan