Runs The Legend of Zelda: Ocarina of Time
FPS Drops
What happened
Huge FPS drops probably because my CPU is pretty old and shader compilation hits hard
How far they got
Played just the beginning
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Unknown
GPU accuracy: Unknown
Asynchronous shaders: Unknown
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-93
- Build section
- Build 93
- Game version
- v131072
- CPU
- AMD Ryzen 5 3600 6-Core Processor | AVX2 | FMA
- GPU
- NVIDIA RTX 5070
- GPU driver
- 621.14
- Operating system
- Windows 11 Version 25H2 (Build 26200.9711)
- RAM
- 15.91 GiB
- Graphics API
- Unknown