Playable The Legend of Zelda: Ocarina of Time
Plays well, little stuttering. Other than shaders loading, it is 55-60fps consistently.
What happened
FSR turned to max doesn't bother me as much since it is an unstable game. If the shaders were not loading every new area, it would be extremely playable even on my mid range PC. Input is smooth and cutscenes play perfectly.
How far they got
Deku Tree
Steps to reproduce
Fritchii 5.8.4 build,
Settings
Resolution: Res1X
GPU accuracy: Unknown
Asynchronous shaders: Unknown
FSR 1, FSR 3.1, Sharpness 100%.
Tested on this setup
- Lichii build
- Fritchii v5.8.4
- Build section
- Other / unknown
- Game version
- 2.0.0
- CPU
- AMD Ryzen 7 5700X
- GPU
- AMD Radeon 6750xt
- GPU driver
- 26.10.2
- Operating system
- Windows 11
- RAM
- 16GB DDR4
- Graphics API
- Vulkan