Unplayable The Legend of Zelda: Ocarina of Time
Loads shaders, Fps rises to 60 then falls to 0, and does not boot any farther.
What happened
Loads shaders, Fps rises to 60 then falls to 0, and does not boot any farther. Sits on black screen indefinitely.
How far they got
Did not boot
Steps to reproduce
No reproduction steps supplied.
Settings
Resolution: Res1X
GPU accuracy: Unknown
Asynchronous shaders: Unknown
6GB Dram
Tested on this setup
- Lichii build
- Lichii Development Build | nx2-build-95
- Build section
- Build 95
- Game version
- [0x400486024dec000](v131072)
- CPU
- Intel(R) Core(TM) i7-14700 | AVX2 | FMA
- GPU
- NVIDIA GeForce RTX 3050
- GPU driver
- nvidia-driver-615-open
- Operating system
- Linux Mint 22.3
- RAM
- 15.27 GiB
- Graphics API
- Vulkan